1. Introduction
  2. Getting Started
  3. 1. Installing Unreal Engine
  4. 2. Starting the editor
    ❱
    1. 2.1. Custom UE4 project
  5. 3. External tools
    ❱
    1. 3.1. Using Fmodel
    2. 3.2. Using Umodel
    3. 3.3. Using AssetEditor
    4. 3.4. Using UAssetGUI
    5. 3.5. Using Blender
  6. 4. Loose file loading
  7. Creating your mod
  8. 5. Mesh/Model
    ❱
    1. 5.1. Extracting game models
    2. 5.2. Importing models into Blender
    3. 5.3. Exporting models into UE4
    4. 5.4. Setting materials and outline
    5. 5.5. Custom materials
  9. 6. Texture/Colors
    ❱
    1. 6.1. Extracting textures
    2. 6.2. Previewing textures in Blender
    3. 6.3. Editing base
    4. 6.4. Editing ILM
    5. 6.5. Editing SSS
    6. 6.6. Editing detail/decal
    7. 6.7. Exporting textures into UE4
    8. 6.8. Per-game texture specifics
      ❱
      1. 6.8.1. Strive
      2. 6.8.2. DBFZ
  10. 7. Animations
    ❱
    1. 7.1. Extracting animations
    2. 7.2. Importing animations into Blender
    3. 7.3. Altering animations in Blender
    4. 7.4. Exporting animations into UE4
    5. 7.5. Checking animations in-game
    6. 7.6. Adding entirely new animations
  11. 8. Hurt & hitboxes
    ❱
    1. 8.1. Extracting & importing collision
    2. 8.2. Modifying collision
    3. 8.3. Adding new collision
  12. 9. Particles
    ❱
    1. 9.1. Extracting Particles
    2. 9.2. Simple edits with Particle Editor
    3. 9.3. Complex edits with UassetGUI
    4. 9.4. Quirks, pitfalls etc.
  13. 10. Movesets
    ❱
    1. 10.1. Extracting & injecting BBS
    2. 10.2. Learning BBS
    3. 10.3. How BBS works in-game
    4. 10.4. Thinking outside the box
    5. 10.5. Per-game BBS specifics
      ❱
      1. 10.5.1. Strive
      2. 10.5.2. DBFZ
  14. 11. Audio
    ❱
    1. 11.1. Extracting audio
    2. 11.2. Importing audio
  15. 12. UI Modding
    ❱
    1. 12.1. UMG basics
    2. 12.2. Finding widgets
    3. 12.3. Common pitfalls
  16. Distributing your mod
  17. 13. Creating a .pak archive
    ❱
    1. 13.1. Installing your mod
  18. 14. Unverum functionality
    ❱
    1. 14.1. Text patching
  19. 15. Uploading to Gamebanana

Arc System Works Modding Book

Using AssetEditor